Hazelnut bastille hitbox7/25/2023 Not enough info on this one to give any kind of proper description but the cityscape is fantastic. Unnamed- Some type of low-res cyperpunk first-person thingy. It's starting to grow, getting down the story/plot now □ #indiegame #pixelart #lowpoly #cyberpunk #indiedev #madewithfusion #3d #gamedec /cxYfkhrfYz The knight can’t see, after all, so the week’s worth of polish on the level architecture is lost on the poor guy. The first time the player can see what’s happening and the second, not so much. That's why I love polish! #screenshotsaturday #gamedev #indiedev /MYy4EpC3oiĪ Knight Never Yields- A blind knight runs through a trap-filled castle, except he needs to do it twice. Same level, exactly same spot, taken week apart. Or maybe it’s just a test of a particle system. Thanks again #gamedev #screenshotsaturday #madewithunity /1h2kCD8GRPįorgotten Passages- Cute adventure about exploring 100 small worlds, one after the other. The sparks flying off the plane of the action combine with the compression of space to reinforce the eyeball’s interpretation that the action happens on a really strange sphere. #gamedev #indiedev #screenshotsaturday /VwWJQ3PIUOīounds- Twin-stick shooting on an infinite plane warped at the edges of the circle to extend to infinity. Refactored spawn system in #Bounds now supports multi-hex spawns, and repeating spawns from one hex. A VR experience in black and white and red and fire. #VR #screenshotsaturday #gamedev #indiegame #madewithunity /WsnpMGdP8Fĭire- Race the sandstorm in a mad drive to get home causing max damage along the way. Survival tip: Lose ur chasers ASAP 'cause the sandstorm catches up real fast. Also, Diehard Gamefan would swoon over the art style while lamenting it’s not true 2D. Rocket Theater- If this was the 90s I’d describe the game as a cross between Tony Hawk and Quake’s rocket jump. Swim from one powerup to the next for as long as possible, collecting the twinkly remains of your would-be predators.Įach character comes with a tutorial video, here's how Bill works! #indiedev #gamedev #screenshotsaturday #rockettheater /6KeEp0abq1 The red dot on its head is the hitbox, which is probably the only reason it’s not dead yet. Silverfish DX- Dodge-’em-up with a little bug-fish swimming through a very crowded petri dish. Similar to Twinkle Star Sprites you compete against an opponent on the same screen, and can transform into a boss to rain bullet madness into their face. Rival Star Hero- Vertical shooter with fantastic pixel-art enemy design. #screenshotsaturday #gamedev #shmup /WiOH7oDHMf Preview of some Rival Star Hero enemies and environments. Zorbit’s Orbits- Unicycle-bot doesn’t seem the most practical hero to collect gears in a strangely circular level, but it’s got a grapple to swing around with so becomes surprisingly capable at the job. Where you use gravity and grapple hook to bounce from planet to planet. There was a time when this was a genre that had completely disappeared from the gaming scene and it’s hard to state how great it is to see it come back so strongly from the dead. Only been able to work on bits and pieces the last few weeks, but here's a video of level 1 #GIBHARD #screenshotsaturday /q0mMyvL9K7 Pay-What-You-Want at the link, or right here if you’re not in a tweet-clicking mood. Overheat and all you’ve got left is your sword, but seeing as it can swat away enemy bullets it’s not like it leaves you a sitting mecha-duck. MEKA-ON- Twin-stick low-poly robo-combat action. I’ll just shut up here so you can get to the good stuff below, most of which is made even better by activating the videos’ play buttons.Ī new build of MEKA-ON! is up, I improved the animations, retweaked the upgrades, enemies, and the arena size /nMXgg6udEY The usual outpouring of pictures and video clips is never short on things to look at, of course, because that’s the nature of the hashtag, but this week felt far more packed than normal. A little warmth in the air (or a lot, depending on your latitude) brings out a fantastic week in the screenshot world, with a good percentage more than the normal dozen-ish imgages getting drafted for this week’s collection. Screenshot Saturday and springtime is an excellent combination as it turns out.
0 Comments
Leave a Reply. |